Psionics: Difference between revisions

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[[File:TK Swipe.gif|thumb|Psychic YEET]]
{{Infobox Power System
Psionics are a product of the [[Sentience Isomatrix]], and one of the governing forces of the [[Multiverse]].
|image = PsychicCollage.jpg
|caption = Clockwise: [[Orion Thompson (Earth-0)|Omnius]], [[Aurora|Aurora]], [[Asteria Thompson (Earth-0)|Asteria]], [[Chloe Humphries (Telepath)|Chloe]]
|description = Power of the mind.
|users = {{Collapsible list|[[Orion Thompson (Earth-0)|Omnius]]|[[Madeleine Cox (Earth-0)|Madeleine]]|[[Amanda Hyun|Amanda]]|[[Sying Da Harris (Earth-0)|Sying]]|[[Martha Moore|Martha]]|[[:category:Psychics|etc]]}}
|applications = {{Collapsible list|[https://powerlisting.fandom.com/wiki/Astral_Plane_Manipulation| Astral Plane Manipultion]|[https://powerlisting.fandom.com/wiki/Psychic_Warping| Psychic Warping]|[https://powerlisting.fandom.com/wiki/Mental_Manipulation| Mental Manipulation]}}
|limitations = [[IsoMatrices]], Energy Requirement, Willpower
|source = [[Sentience IsoMatrix|Sentience IsoMatrix]]
|othernames = {{Collapsible list|Psychic Abilities|Mental Abilities|ESP|Mental Powers|Psychic Powers|Psychic Force|Psionic Force|Mental Force|Espers|Esper Power|Esper Force}}
}}
'''Psionics''' are a product of the [[Sentience Isomatrix]], and one of the governing forces of the [[Multiverse]].


== Also Called ==
== Also Called ==
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== Description ==
== Description ==
Psionics are a seemingly supernatural force and concept, created and governed by the Sentience IsoMatrix. As one of the fundamental forces of existence, psionic power assists in stabilizing it.  
Psionics are a seemingly supernatural force governed by the Sentience IsoMatrix. As one of the fundamental forces of existence, they play a role in maintaining the stability of reality itself.  


Seen by some as a more "scientific" or "realistic" alternative to [[Magic]], or just as blatantly illogical and supernatural to others, in truth Psionics are somewhere in the middle. While psionic abilities and their affects on the brain are easier to objectively measure, there is still a great degree of mystery behind how they truly function.  
Often viewed as a more scientific counterpart to [[Magic]], psionics are more accurately described as occupying the space between science and the supernatural. While the effects of psionic abilities on the brain can be studied and measured objectively, the true nature of psionics remains poorly understood.


In spite of all this, Psionics abilities are tremendously powerful, seeming indistinguishable from Magic at times. While weak Psychics aren't good for much more than a party trick, high level users can be compared to gods, [https://powerlisting.fandom.com/wiki/Psychic_Warping able to alter] [https://powerlisting.fandom.com/wiki/Psionic_Godhood reality] [[Columbia|itself]] [https://powerlisting.fandom.com/wiki/Absolute_Psionics with just] [https://powerlisting.fandom.com/wiki/Mentifery?so=search a thought.]
Despite this uncertainty, psionic abilities can reach extraordinary levels of power. At their weakest, psychics may possess little more than abilities suited to parlor tricks. At their strongest, however, they can [https://powerlisting.fandom.com/wiki/Psionic_Godhood rival gods], [https://powerlisting.fandom.com/wiki/Psychic_Warping reshaping reality itself] through the [https://powerlisting.fandom.com/wiki/Mentifery power of thought alone].


== Psychic Energy ==
== Psychic Energy ==
Psychic Energy is the source that fuels all psionic abilities. It is both generated by the [[Astral Plane]] as well as individuals themselves. Any being living or dead, so long as it has a mind to speak of generates even the smallest amount of psychic energy, which can then be used by the appropriate entity for their self.  
'''Psychic Energy''' is the power source that fuels all psionic abilities. It is generated both by the [[Astral Plane]] and by sentient minds. Every being with a mind—living or [[Soul|dead]]—produces at least a small amount of Psychic Energy, which can then be drawn upon by those capable of manipulating it.  


Typically, Psychic Energy is used as a fuel for Psychic powers, similarly to how a person needs food or a car needs gasoline, a psychic needs the appropriate amounts of energy to fuel their powers. Most psychics can both passively and actively absorb and generate these energies, however the limit to what they can handle safely is dependent on the individual. When a psychic runs low on energy and tries to continue the use of their powers, they may begin to experience physical and mental pains in the form of headaches, nausea, hallucinations or even something that can only be described as a "mental attack".  
Most psychics use Psychic Energy as the fuel for their abilities. Much like food sustains the body or fuel powers a machine, a psychic requires sufficient Psychic Energy to use their powers effectively. Most psychics can both passively and actively generate or absorb Psychic Energy, though the amount they can safely contain and manipulate varies between individuals.


Despite it's use as a fuel, Psychic Energy can also be used in it's raw form as a tool. Whether used this way out of preference or necessity, it's still quite useful as the user can mold and shape the energy into nearly any use or form they can imagine. Some examples of this include:
Attempting to use psionic abilities after exhausting one's Psychic Energy can result in severe physical and mental strain. Symptoms may include headaches, nausea, hallucinations, and, in extreme cases, a phenomenon often described as a '''mental attack'''.


* Enveloping something with energy in order to move it from a distance
While Psychic Energy primarily serves as the fuel for psionic abilities, it can also be manipulated directly as a versatile tool. Skilled psychics can shape raw Psychic Energy into a wide variety of forms and applications, limited largely by their imagination and control. Common uses include:
* Molding energy into the shape of a blade
 
* Throwing or firing energy as a projectile
* Enveloping objects in Psychic Energy to move them from a distance.
* Using energy as a shield
* Forming Psychic Energy into blades or other constructs.
* Synching energies together to read a mind[[File:Psychic Energy.jpg|thumb|Shiny psychic energy. But why is it purple?]]
* Launching Psychic Energy as projectiles or concentrated blasts.
* Creating barriers or shields for protection.
* Synchronizing Psychic Energy with another mind to facilitate telepathy or read thoughts.


== Applications ==
== Applications ==
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* [https://powerlisting.fandom.com/wiki/Psychic_Intelligence Enhanced Intelligence]
* [https://powerlisting.fandom.com/wiki/Psychic_Intelligence Enhanced Intelligence]


And more.
[https://powerlisting.fandom.com/wiki/Category:Psychic_Powers And more.]


== Levels ==
== Levels ==
Similar to [[Magic]], Psychics can theoretically be organized into differing levels of power/skill.
Like [[Magic]], psionic ability can be broadly categorized into different levels of power and skill. These classifications are intended as general guidelines rather than rigid categories, as a psychic's specialization, experience, and creativity can greatly influence their overall effectiveness.
 
==== Low Level ====
 
* Low-level psychics possess only limited power or experience. Their abilities are generally restricted to simple feats, such as remotely moving objects weighing only a few kilograms or occasionally hearing the thoughts of someone nearby.
 
==== Mid Level ====
 
* Mid-level psychics represent the level of power most commonly depicted in popular media. They can perform clearly supernatural feats, such as moving large objects with their minds or maintaining complete telepathic conversations over a distance.
 
==== High Level ====
 
* High-level psychics are exceptionally rare and possess abilities that can make them appear almost godlike. Individuals of this caliber may be capable of enhancing their bodies to speeds rivaling a rocket or exerting telepathic influence over the minds of an entire continent.
 
==== Extreme Level ====
 
* Extreme-level psychics are among the rarest beings in existence. At this level, the distinction between psionics and reality manipulation begins to blur, as these individuals can reshape reality itself through thought alone.
 
* Psychics whose abilities are highly specialized rather than broadly versatile often become unrivaled masters of their chosen discipline. Such individuals may be capable of feats such as reading the minds of every sentient being within a universe simultaneously—or even greater accomplishments.


* Low Level
* While a psychic of this caliber can theoretically originate from anywhere, most are either beings intrinsically connected to the [[Astral Plane]] or exceptionally powerful magicians who use Magic to emulate or augment psychic abilities.
** The Psychic in question is considered very weak, and perhaps not very skilled. Psychics of this level tend to be capable of only very basic feats, such as being capable of remotely moving items that weigh a few kilograms, or occasionally hearing the thought of someone very close by.
* Mid Level
** Psychics of this level are the kind you might typically see in things such as films and video games. They showcase obvious Psychic abilities, being able to move fairly large objects with their minds alone, or hold complete telepathic conversations with others.
* High Level
** Psychics of this level are rare, showcasing abilities that may begin to make them appear almost like a demi-god. These individuals are capable of feats such as enhancing their body's speed to rival those of a rocket, or control the minds of an entire continent's worth of people.
* Extreme Level
** The rarest category of Psychic. Entities of this level truly blur the lines between what is real and what isn't, as they are typically capable of manipulating reality itself with a thought alone. Those of this level who are more specialized and incapable of a broad range of abilities tend to be masters of their particular power, enabling them to perform truly incredible feats, such as reading the minds of all beings in a universe at once, or perhaps even more. While a psychic of this caliber can theoretically come from anywhere, the majority tend to be beings intrinsically tied to the Astral Plane, or highly powerful Magicians that have used Magic as a proxy for psychic power.


== Limitations ==
== Limitations ==


* The vast majority of individuals rely on Psychic Energy to fuel their powers, with only a rare few entities being capable of performing without.
* The overwhelming majority of psychics rely on Psychic Energy to fuel their abilities. Only a [[Omni (CQC)|rare few entities are capable of using psionic powers without it]].
* Some individuals might only be capable of particular abilities, such as only possessing telepathy and nothing else.
* Many psychics possess only a single psionic discipline rather than a broad range of abilities. For example, an individual may possess telepathy exclusively, with no aptitude for other forms of psionics.
* If an individual doesn't have some form of "off switch" for their abilities, they must be constantly on guard in order to prevent any accidents from happening.
* [[Madeleine Cox (Earth-0)|Not all psychics can consciously deactivate their abilities]]. Those without an effective "off switch" must constantly maintain control to avoid unintentionally affecting those around them.
* Overuse tends to cause physical and mental pain.
* Excessive use of psionic abilities places considerable strain on both the mind and body, often resulting in headaches, nausea, hallucinations, and other forms of physical or psychological distress.
* Fights between Psychics can often come down to simply a battle of wills. Meaning whoever has the lesser willpower loses.
* Battles between psychics frequently become contests of mental fortitude as much as raw power. In such conflicts, determination and willpower can be just as important as the strength of one's abilities, and the weaker mind is often the first to break.
 
== Quotes ==
"HEY IT'S ME THE PSYCHO FREAK!" - The Psycho Freak
 
"I'm sure to win because my mind is superior!" - Guy about to lose


== Note ==
== Note ==


* Omni had a mild headache when writing this page. Really makes you think.
* Omni had a mild headache when writing this page. Really makes you think.
* Once again the forbidden AI was used to make things less of a word salad.


== Known Psychics ==
== Known Psychics ==
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* [[Aurora]]
* [[Aurora]]
* [[Martha Moore]]
* [[Martha Moore]]
* [[:Category:Psychics|For a more complete list, click here]]


[[Category:Concepts]]
[[Category:Concepts]]
[[Category:Psionics]]
[[Category:Psionics]]

Revision as of 15:44, 29 July 2026

Psionics
Clockwise: Omnius, Aurora, Asteria, Chloe
Fundamental Force
Power of the mind.
Other Names
List
  • Psychic Abilities
  • Mental Abilities
  • ESP
  • Mental Powers
  • Psychic Powers
  • Psychic Force
  • Psionic Force
  • Mental Force
  • Espers
  • Esper Power
  • Esper Force
SourceSentience IsoMatrix
Users
Applications
LimitationsIsoMatrices, Energy Requirement, Willpower

Psionics are a product of the Sentience Isomatrix, and one of the governing forces of the Multiverse.

Also Called

  • Psychic/Mental Abilities
  • ESP
  • Mental/Psychic Powers
  • Psychic/Psionic/Mental Force

Description

Psionics are a seemingly supernatural force governed by the Sentience IsoMatrix. As one of the fundamental forces of existence, they play a role in maintaining the stability of reality itself.

Often viewed as a more scientific counterpart to Magic, psionics are more accurately described as occupying the space between science and the supernatural. While the effects of psionic abilities on the brain can be studied and measured objectively, the true nature of psionics remains poorly understood.

Despite this uncertainty, psionic abilities can reach extraordinary levels of power. At their weakest, psychics may possess little more than abilities suited to parlor tricks. At their strongest, however, they can rival gods, reshaping reality itself through the power of thought alone.

Psychic Energy

Psychic Energy is the power source that fuels all psionic abilities. It is generated both by the Astral Plane and by sentient minds. Every being with a mind—living or dead—produces at least a small amount of Psychic Energy, which can then be drawn upon by those capable of manipulating it.

Most psychics use Psychic Energy as the fuel for their abilities. Much like food sustains the body or fuel powers a machine, a psychic requires sufficient Psychic Energy to use their powers effectively. Most psychics can both passively and actively generate or absorb Psychic Energy, though the amount they can safely contain and manipulate varies between individuals.

Attempting to use psionic abilities after exhausting one's Psychic Energy can result in severe physical and mental strain. Symptoms may include headaches, nausea, hallucinations, and, in extreme cases, a phenomenon often described as a mental attack.

While Psychic Energy primarily serves as the fuel for psionic abilities, it can also be manipulated directly as a versatile tool. Skilled psychics can shape raw Psychic Energy into a wide variety of forms and applications, limited largely by their imagination and control. Common uses include:

  • Enveloping objects in Psychic Energy to move them from a distance.
  • Forming Psychic Energy into blades or other constructs.
  • Launching Psychic Energy as projectiles or concentrated blasts.
  • Creating barriers or shields for protection.
  • Synchronizing Psychic Energy with another mind to facilitate telepathy or read thoughts.

Applications

Some typical psychic abilities include:

And more.

Levels

Like Magic, psionic ability can be broadly categorized into different levels of power and skill. These classifications are intended as general guidelines rather than rigid categories, as a psychic's specialization, experience, and creativity can greatly influence their overall effectiveness.

Low Level

  • Low-level psychics possess only limited power or experience. Their abilities are generally restricted to simple feats, such as remotely moving objects weighing only a few kilograms or occasionally hearing the thoughts of someone nearby.

Mid Level

  • Mid-level psychics represent the level of power most commonly depicted in popular media. They can perform clearly supernatural feats, such as moving large objects with their minds or maintaining complete telepathic conversations over a distance.

High Level

  • High-level psychics are exceptionally rare and possess abilities that can make them appear almost godlike. Individuals of this caliber may be capable of enhancing their bodies to speeds rivaling a rocket or exerting telepathic influence over the minds of an entire continent.

Extreme Level

  • Extreme-level psychics are among the rarest beings in existence. At this level, the distinction between psionics and reality manipulation begins to blur, as these individuals can reshape reality itself through thought alone.
  • Psychics whose abilities are highly specialized rather than broadly versatile often become unrivaled masters of their chosen discipline. Such individuals may be capable of feats such as reading the minds of every sentient being within a universe simultaneously—or even greater accomplishments.
  • While a psychic of this caliber can theoretically originate from anywhere, most are either beings intrinsically connected to the Astral Plane or exceptionally powerful magicians who use Magic to emulate or augment psychic abilities.

Limitations

  • The overwhelming majority of psychics rely on Psychic Energy to fuel their abilities. Only a rare few entities are capable of using psionic powers without it.
  • Many psychics possess only a single psionic discipline rather than a broad range of abilities. For example, an individual may possess telepathy exclusively, with no aptitude for other forms of psionics.
  • Not all psychics can consciously deactivate their abilities. Those without an effective "off switch" must constantly maintain control to avoid unintentionally affecting those around them.
  • Excessive use of psionic abilities places considerable strain on both the mind and body, often resulting in headaches, nausea, hallucinations, and other forms of physical or psychological distress.
  • Battles between psychics frequently become contests of mental fortitude as much as raw power. In such conflicts, determination and willpower can be just as important as the strength of one's abilities, and the weaker mind is often the first to break.

Quotes

"HEY IT'S ME THE PSYCHO FREAK!" - The Psycho Freak

"I'm sure to win because my mind is superior!" - Guy about to lose

Note

  • Omni had a mild headache when writing this page. Really makes you think.
  • Once again the forbidden AI was used to make things less of a word salad.

Known Psychics