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[[Category:Concepts]] | [[Category:Concepts]][[Category: Magic]] |
Revision as of 21:20, 10 March 2023
UNDER CONSTRUCTION
The power to utilize supernatural forces to potentially achieve any effect one desires.
Also Called
- Mageíakinesis/Praecantatiokinesis
- Magical Desire Manifestation
- Magick/Magyk/Magyck Force
- Mystiokinesis
- Thaumaturgy/Wonderworking
- Supernatural Effects
Capabilities
Users are able to utilize magic, the use of certain actions such as gestures, rituals and thoughts as well as symbols, language and formulae to utilize mysterious and/or supernatural forces that don't abide by conventional science or laws of reality to achieve any effect or phenomenon imaginable. They can do so to varying degrees, with only their skill, personal power-level, imagination/knowledge, and/or morality to define the borders. Given the flexibility of magic and their ability to transcend logic, laws, and common sense, its users have essentially limitless possibilities for what they can accomplish and achieve, essentially being capable of altering reality through their magic.
All magic is fueled by magical energies, like mana or other potential sources, such as energies from arcane beings. Without the necessary energy/source to fuel magic into existence it would be simply powerless practices and pure myths. Overall magic by its purest nature and concept is a mystic forces that roots variants forms of magics throughout the supernatural world.
Users themselves who wield magic can fundamentally inherit esoteric powers, qualities, traits that empowers the user on the kind of magic that they use, having all the passive and active aspects that makes the functionalities of their magic to work on the intentions and ideals within both the user and magical laws and rules that are bound to the magical world, for example an elementalist who has elemental magic can gain all the traits and abilities based of the elements themselves as well as having an entire status of the elements that intertwines with their own physiological nature.
Applications
Supernatural Force Manipulation: Utilize extraordinary and very powerful forces that can relate to supernatural world that operate in them both physically and metaphysically.
Sources (Typical)
- Magical Energy Manipulation: using supernatural energy to cast magic.
- Mana Manipulation; the magical variation of life-energy.
- Magical Force Manipulation; accessing the fundamental force of magic itself.
- Mystic Derivation; the user can become the source of magic if strong enough.
- Magical Particle Manipulation
- Magic Empowerment; Be empowered by specific sources of magic.
- Mystic Object; using a magically charged object.
- Technomagic Object; A high tech variation of magic objects.
Some examples of the potential use of magic:
Offensive Magic
Defensive Magic
Miscellaneous Abilities
- Animation/Reanimation
- Contract Bestowal
- Contract Nullification
- Creation
- Effect Field Projection
- Effect Generation
- Evocation
- Magic Aura
- Magic Channeling
- Magic Conversion
- Magic Generation
- Magic Replication
- Magical Element Manipulation
- Magical Communication
- Magical Constructs
- Magical Flight
- Magical Medicine Manipulation
- Magical Object Manipulation
- Magical Power Level - Some users are more powerful than others.
- Magical Telekinesis/Telepathy/Teleportation
- Materialization
- Mystic Arts
- Personal Domain
- Personal Magic
- Phenomenon Inducement
- Reality Warping
- Ritual Empowerment
- Shapeshifting
- Spell Casting
- Summoning/Banishment
- Supernatural Properties Manipulation
- Sympathetic Magic
- Transmutation
- Twin-Based Powers - If the user has a sibling(s).
- Wish Granting
Alternative Classification
- Abjuration: The power to protect/heal/support.
- Animancy: The power to manipulate the forces of life.
- Conjuration: The ability to create or transfer an item, object or living being to a specified location.
- Divination: The power to gain information.
- Enchantment: The power to influence the minds/emotions/senses of living beings and alter the quality & physical properties of objects & beings
- Nature: The power to control the forces of the natural world for a variety of effects.
- Necromancy: The power to manipulate the forces of death.
- Transmutation: The power to transform living or non-living things.
Techniques
Levels
- Magic: Utilize supernatural forces to potentially achieve any effect one desires.
- Users are able to utilize magic, the use of rituals, symbols, actions, gestures, languages, etc., to utilize mysterious and/or supernatural forces that don't abide by conventional science or laws of reality to achieve virtually any effect imaginable.
- Magic Mastery: Master all their myriad forms of magic, to perceive and understand magic like no other.
- Users have an ever-growing understanding of the workings of magic which soon allows them to extensively modify any spell available to them, drastically increasing their potency and efficiency, having their own arsenal of magical trump card, while intuiting effective countermeasures to most spells and entities they come in contact with.
- Meta Magic: Transcend the rules of magic.
- Users have magical powers which transcend the rules under which they operate, making them either the exceptions to those rules or beyond them all together and granting them total dominion over the cause and effects to the rules of magic by their source.
- Omni-Magic: Possess absolutely every type of magic.
- They can bend, break, and even create natural laws, distort the fabric of reality on a cosmic scale, perform unbelievable miracles, and create things without limit, all by merely using their magical prowess.
- Almighty Magic: Wield omnipotent magic.
- Users possess and can use magic of omnipotent nature, entailing omnipotence, but in what we know as magic and everything associated, related and branched out from it. This includes the esoteric, mystical and supernatural.
Quotes
Limitations
Note
- Omni Stole this page formatting from the Superpower Wiki