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The '''IsoMatrices''' (singular: '''IsoMatrix'''), are the core, fundamental defining aspects of [[Multiverse|reality]], responsible for representing, defining, and anchoring the concepts they are associated with, as well as any sub-concepts associated with | The '''IsoMatrices''' (singular: '''IsoMatrix'''), are the core, fundamental defining aspects of [[Multiverse|reality]], responsible for creating, representing, defining, and anchoring the concepts they are associated with, as well as any sub-concepts associated with it. The concepts they create and control are essentially platonic, unable to be altered by anything but themselves. | ||
Often they appear in the form of precious gemstones, but in reality they're able to take on any form, such as that of a person or an entire dimension itself. | |||
== Summary == | == Summary == | ||
The IsoMatrices were formed at the dawn of the [[Multiverse]], predating the very existence of reality itself, each directly | The IsoMatrices were formed at the dawn of the [[Multiverse]], predating the very existence of reality itself, each concept directly associated with an IsoMatrix did not exist until the IsoMatrix associated with it came into existence - this was also the case for any concept not associated with an IsoMatrix directly, as these concepts are formed through interactions defined by the IsoMatrices. The exact order of when the IsoMatrices were formed is not known, but the [[Soul IsoMatrix]] is known to be the "youngest" of them, and the [[Imaginary IsoMatrix]] is known to be among the "oldest" due to being formed of what remains of the [[Prima Materia]] of the Multiverse. | ||
There are several specifically known interactions between IsoMatrices (although, logically, all of reality is formed from their interactions), for example: when [[Time]] and [[Space]] interact, they create the [[Space-Time Continuum]]; when [[Magic]] and [[Imaginary Energy|Imaginary]] interact, they create [[Annihilation Event|Annihilation Events]]; and when [[Astral Plane|Sentience]] and [[Spirit Realm|Soul]] interact, they create [[Dreamspace|Dreams]]. | There are several specifically known interactions between IsoMatrices (although, logically, all of reality is formed from their interactions), for example: when [[Time]] and [[Space]] interact, they create the [[Space-Time Continuum]]; when [[Magic]] and [[Imaginary Energy|Imaginary]] interact, they create [[Annihilation Event|Annihilation Events]]; and when [[Astral Plane|Sentience]] and [[Spirit Realm|Soul]] interact, they create [[Dreamspace|Dreams]]. It is important to note that no IsoMatrix holds superiority over another. They are all equal within their own domains. | ||
== Properties == | == Properties == | ||
By themselves, each of the IsoMatrices is an incredibly powerful | By themselves, each of the IsoMatrices is an incredibly powerful entity, both being the source of, and granting absolute control over the concept they represent, as well as any related sub-concepts. In order for an IsoMatrix to do this, they define entirely what is and isn't part of their concept, and are capable of influencing any concepts not directly associated with an IsoMatrix. Within limit's, they're also capable of influencing concepts or abilities associated with other IsoMatrices (for example, individuals can use [[Magic]] to manipulate time), but cannot enforce absolute rules on these concepts. IsoMatrices are also unable to directly contradict rules that are laid out by another IsoMatrix (e.g. Time cannot set a single form of Magic across the multiverse, while Magic is unable to change the timeline once it is set). | ||
Should an IsoMatrix be destroyed, the concept it represents and anything associated with it will cease to exist within the Multiverse. | Should an IsoMatrix be destroyed, the concept it represents and anything associated with it will cease to exist within the Multiverse. However, simply trying to directly destroy the concept itself will not result in the destruction of the IsoMatrix. Both of these tasks are exceedingly difficult. | ||
=== Users === | === Users === | ||
Typically referred to as "users" for ease of use, each IsoMatrix is bound to a specific individual, and cannot be separated from them. In truth, it is not as simple as a person using an item. They are, in essence, another part of the whole. The users are as follows: | |||
{| class="wikitable" style="margin:auto" | {| class="wikitable" style="margin:auto" | ||
|+ IsoMatrix Locations and Users | |+ IsoMatrix Locations and Users | ||
| Line 27: | Line 29: | ||
| [[Imaginary IsoMatrix|Imaginary]] || Controls the [[Prima Materia]] of the Multiverse || [[Imaginary Space]] || [[Lisa Dawkins (Earth-0)]] | | [[Imaginary IsoMatrix|Imaginary]] || Controls the [[Prima Materia]] of the Multiverse || [[Imaginary Space]] || [[Lisa Dawkins (Earth-0)]] | ||
|- | |- | ||
| [[Magic IsoMatrix|Magic]] || || [[The Sanctums#The Axiom|The Axiom]] || [[Stephanie Thompson (Earth-0)]] | | [[Magic IsoMatrix|Magic]] || Creates and regulates Magic, defines Mystery, Divinity and Independence|| [[The Sanctums#The Axiom|The Axiom]] (Presumably) || [[Stephanie Thompson (Earth-0)]] | ||
|- | |- | ||
| [[Power IsoMatrix|Power]] || || Sun of [[Earth-0]] || [[Aiden Grayson (Earth-0)]] | | [[Power IsoMatrix|Power]] || || Sun of [[Earth-0]] || [[Aiden Grayson (Earth-0)]] | ||
|- | |- | ||
| [[Sentience IsoMatrix|Sentience]] || || Center of the [[Astral Plane]] || [[Orion Thompson (Earth-0)]] | | [[Sentience IsoMatrix|Sentience]] || Creates and defines Sentience, Sapience, The Mind, Intelligence|| Center of the [[Astral Plane]] || [[Orion Thompson (Earth-0)]] | ||
|- | |- | ||
| [[Soul IsoMatrix|Soul]] || Regulates Life, Death, and the core being of individuals || [[Alexis Anderson]] || [[Alexis Anderson]] | | [[Soul IsoMatrix|Soul]] || Regulates Life, Death, and the core being of individuals || [[Alexis Anderson]] || [[Alexis Anderson]] | ||
|- | |- | ||
| [[Space IsoMatrix|Space]] || || || [[Asteria Thompson (Earth-0)]] | | [[Space IsoMatrix|Space]] || Creates and regulates physical and metaphorical Space, Dimensions, Physical Laws|| || [[Asteria Thompson (Earth-0)]] | ||
|- | |- | ||
| [[Time IsoMatrix|Time]] || Regulates Time and the Timeline, as well as Stasis, Change, Beginnings, and Ends || None || [[Hiyuki Hoyokazi (Earth-0)]] | | [[Time IsoMatrix|Time]] || Regulates Time and the Timeline, as well as Stasis, Change, Beginnings, and Ends || None || [[Hiyuki Hoyokazi (Earth-0)]] | ||
|} | |} | ||
The nature of bond between IsoMatrix and user varies | The nature of bond between IsoMatrix and user varies, but all IsoMatrix users possess a certain amount of immunity to the concepts of the other IsoMatrices (for example, time retains influence over them, but does not hold the same level of control as it does to a normal person). Should either the IsoMatrix or the user associated with it be destroyed (or both), they will eventually reform - the method through which this happens varies. Destruction cannot separate an IsoMatrix from it's user, as they are both two sides of the same entity. | ||
== Previous Iterations == | == Previous Iterations == | ||
| Line 56: | Line 58: | ||
* Time | * Time | ||
=== | === Comic Quest Collections === | ||
Within the [[ | Within the [[Comic Quest Collections|second iteration of the Multiverse]], there were 7 IsoMatrices, which were not bound to specific individuals. 6 of these were created when the multiverse was reformed, while the 7th, Time, was taken from the Prime Multiverse. [[Overlord (CQC)|The Second Overlord]] attempted to collect these to obtain total dominion over the multiverse, but was stopped thanks to the efforts of [[Mangannie (Prime Multiverse)|the last survivor of the Prime Multiverse]] and her allies. In this iteration of reality, the only known locations of the IsoMatrices prior to Overlord's quest were: the Time IsoMatrix, which remained in the possession of the last survivor of the Prime Multiverse; the Entropy IsoMatrix, which formed the core of the demonic weapon Wyrmwood before a conflict involving a [[Max (Child of Overlord)|demon]]; and the Concept IsoMatrix, which gained sentience and acted according to its own will. | ||
The IsoMatrices of the Second Multiverse were: | The IsoMatrices of the Second Multiverse were: | ||
| Line 100: | Line 102: | ||
** The later numbers, 10 and 9, are not based on similar concepts. | ** The later numbers, 10 and 9, are not based on similar concepts. | ||
** Despite this, however, the number 9 represents "Completeness" within the [[wikipedia:Baháʼí Faith|Baháʼí Faith]]. | ** Despite this, however, the number 9 represents "Completeness" within the [[wikipedia:Baháʼí Faith|Baháʼí Faith]]. | ||
*Omni doesn't know what the word IsoMatrix even means, or where it comes from. | |||
== References == | == References == | ||
Latest revision as of 03:31, 19 July 2026
| This article is about the 9 current IsoMatrices. For the original 7 IsoMatrices, see IsoMatrix (Prime Multiverse). |
The IsoMatrices (singular: IsoMatrix), are the core, fundamental defining aspects of reality, responsible for creating, representing, defining, and anchoring the concepts they are associated with, as well as any sub-concepts associated with it. The concepts they create and control are essentially platonic, unable to be altered by anything but themselves.
Often they appear in the form of precious gemstones, but in reality they're able to take on any form, such as that of a person or an entire dimension itself.
Summary
The IsoMatrices were formed at the dawn of the Multiverse, predating the very existence of reality itself, each concept directly associated with an IsoMatrix did not exist until the IsoMatrix associated with it came into existence - this was also the case for any concept not associated with an IsoMatrix directly, as these concepts are formed through interactions defined by the IsoMatrices. The exact order of when the IsoMatrices were formed is not known, but the Soul IsoMatrix is known to be the "youngest" of them, and the Imaginary IsoMatrix is known to be among the "oldest" due to being formed of what remains of the Prima Materia of the Multiverse.
There are several specifically known interactions between IsoMatrices (although, logically, all of reality is formed from their interactions), for example: when Time and Space interact, they create the Space-Time Continuum; when Magic and Imaginary interact, they create Annihilation Events; and when Sentience and Soul interact, they create Dreams. It is important to note that no IsoMatrix holds superiority over another. They are all equal within their own domains.
Properties
By themselves, each of the IsoMatrices is an incredibly powerful entity, both being the source of, and granting absolute control over the concept they represent, as well as any related sub-concepts. In order for an IsoMatrix to do this, they define entirely what is and isn't part of their concept, and are capable of influencing any concepts not directly associated with an IsoMatrix. Within limit's, they're also capable of influencing concepts or abilities associated with other IsoMatrices (for example, individuals can use Magic to manipulate time), but cannot enforce absolute rules on these concepts. IsoMatrices are also unable to directly contradict rules that are laid out by another IsoMatrix (e.g. Time cannot set a single form of Magic across the multiverse, while Magic is unable to change the timeline once it is set).
Should an IsoMatrix be destroyed, the concept it represents and anything associated with it will cease to exist within the Multiverse. However, simply trying to directly destroy the concept itself will not result in the destruction of the IsoMatrix. Both of these tasks are exceedingly difficult.
Users
Typically referred to as "users" for ease of use, each IsoMatrix is bound to a specific individual, and cannot be separated from them. In truth, it is not as simple as a person using an item. They are, in essence, another part of the whole. The users are as follows:
| IsoMatrix | Purpose | Location | User |
|---|---|---|---|
| Concept | Isaac Meisner | ||
| Emotion | Phoebe Grayson (Earth-0) | ||
| Imaginary | Controls the Prima Materia of the Multiverse | Imaginary Space | Lisa Dawkins (Earth-0) |
| Magic | Creates and regulates Magic, defines Mystery, Divinity and Independence | The Axiom (Presumably) | Stephanie Thompson (Earth-0) |
| Power | Sun of Earth-0 | Aiden Grayson (Earth-0) | |
| Sentience | Creates and defines Sentience, Sapience, The Mind, Intelligence | Center of the Astral Plane | Orion Thompson (Earth-0) |
| Soul | Regulates Life, Death, and the core being of individuals | Alexis Anderson | Alexis Anderson |
| Space | Creates and regulates physical and metaphorical Space, Dimensions, Physical Laws | Asteria Thompson (Earth-0) | |
| Time | Regulates Time and the Timeline, as well as Stasis, Change, Beginnings, and Ends | None | Hiyuki Hoyokazi (Earth-0) |
The nature of bond between IsoMatrix and user varies, but all IsoMatrix users possess a certain amount of immunity to the concepts of the other IsoMatrices (for example, time retains influence over them, but does not hold the same level of control as it does to a normal person). Should either the IsoMatrix or the user associated with it be destroyed (or both), they will eventually reform - the method through which this happens varies. Destruction cannot separate an IsoMatrix from it's user, as they are both two sides of the same entity.
Previous Iterations
Prime Multiverse
Within the original iteration of the Multiverse, there were 7 IsoMatrices, which were not bound to specific individuals. These 7 IsoMatrices were collected by Overlord, who used their power to destroy and recreate the multiverse before ascending to a higher plane. 6 of the 7 original IsoMatrices were destroyed alongside the Prime Multiverse.
The IsoMatrices of the Prime Multiverse were:
- Concept
- Emotion
- Entropy
- Power
- Sentience
- Space
- Time
Comic Quest Collections
Within the second iteration of the Multiverse, there were 7 IsoMatrices, which were not bound to specific individuals. 6 of these were created when the multiverse was reformed, while the 7th, Time, was taken from the Prime Multiverse. The Second Overlord attempted to collect these to obtain total dominion over the multiverse, but was stopped thanks to the efforts of the last survivor of the Prime Multiverse and her allies. In this iteration of reality, the only known locations of the IsoMatrices prior to Overlord's quest were: the Time IsoMatrix, which remained in the possession of the last survivor of the Prime Multiverse; the Entropy IsoMatrix, which formed the core of the demonic weapon Wyrmwood before a conflict involving a demon; and the Concept IsoMatrix, which gained sentience and acted according to its own will.
The IsoMatrices of the Second Multiverse were:
- Concept
- Emotion
- Entropy
- Power
- Sentience
- Space
- Time (carried over from Prime Multiverse)
Mosaic
In the aftermath of the second Overlord crisis, the multiverse was made whole, and was once again reformed, becoming the third iteration of the multiverse. As with the previous iteration, 6 of the 7 IsoMatrices were formed at the beginning of creation, with Time once more being the same one from the Prime Multiverse. As they were before, these IsoMatrices were not bound to any specific individuals, and were scattered across reality. During this iteration of the multiverse, the Emotion IsoMatrix was split in two through mysterious circumstances, while the Time IsoMatrix was handed over from the last survivor of the Prime Multiverse to the third multiverse's Hiyuki Hoyokazi before she allowed herself to be removed from existence. In one corner of existence, an alien conqueror used the Entropy IsoMatrix to create a mighty empire, while another alien being sought the Sentience IsoMatrix to gain mastery over magic.
The IsoMatrices of the Third Multiverse were:
- Concept
- Emotion
- Entropy
- Power
- Sentience
- Space
- Time (carried over from Prime Multiverse)
Simulacrum 1.0
Within the first Simulacrum iteration of the multiverse, there were 10 IsoMatrices, which were bound to specific individuals, it is unknown if the previous pattern of all IsoMatrices save the Time IsoMatrix being reformed held over for this iteration (or any prior between it and the third iteration) held for this iteration of the multiverse. It was during this iteration of the multiverse that the Soul IsoMatrix was created by a mysterious individual as part of a larger plan to address the cycles of the multiverse. Alongside the current 9 IsoMatrices, a 10th IsoMatrix existed in this iteration, the Structure IsoMatrix, which was later absorbed into the Space IsoMatrix during the beginning of the current iteration of the multiverse.
The IsoMatrices of the Simulacrum 1.0 Multiverse were:
- Concept
- Emotion
- Imaginary
- Magic
- Power
- Sentience
- Space
- Structure
- Time
Notes
- The IsoMatrices bare many similarities of to the Infinity Gems of Marvel Comics fame.
- Overlord himself is directly inspired by Thanos, with his two quests for the IsoMatrices being based on The Thanos Quest and his eventual defeat being based on The Infinity Gauntlet.
- The original number of IsoMatrices, 7, is based on the importance of the number 7 within Pythagorean numerology.
- The later numbers, 10 and 9, are not based on similar concepts.
- Despite this, however, the number 9 represents "Completeness" within the Baháʼí Faith.
- Omni doesn't know what the word IsoMatrix even means, or where it comes from.